MegaGear MegaTokyo Visual Novel MegaGear
Strip 2

newsbox

Megatokyo on Facebook
A Fredart banner S-Words
  • Megatokyo Twitter
  • Megatokyo RSS feed
  • Fred's Twitter
  • Fredart RSS Feed

support

Advertise on Megatokyo!

MegaTokyo Visual Novel

console

< Piro >

that other site...

"you want it when?"

Wednesday - August 16, 2000

[Piro] - 13:15:00 - [link here]

Well, dont be too upset if you find that nothing really works here yet... largo and I havent finished the backbone of the site. We should be launching the new version of the site, complete with four comics, on monday (barring unforseen disasters - a notably regular occurance in my life). So, in short, we aren't ready for you yet, but you are welcome to look around, where you can.

Notice something different? If you saw the original versions of megatokyo, you'll see that i was originally intending to ink all of them. Well, i'll be the first to admit that inking takes me a long time to do, and when i do it in a hurry - itreally sucks. So i said fuq it, and tried out how it would look in pencil (the way i do pencil drawings typically) Largoand I decided 'yea, that's pretty cool' and so - pencil it is. Of course, i had to re-do the first two episodes, but thatwasnt too bad.

I'm off to a birthday party today, so I'll comment a little more later on the whole concept we're developing here. Also, you can some more Megatokyo art over at fredart - including a new design for kimiko.

more later. mata ne.

< Largo >

I'd rather be playing Planescape Torment

"pressure... building..."

Wednesday - August 16, 2000

[Largo] - 08:14:12 - [link here]

As this screenshot clearly shows, I'm playing a game, a worthy game to play even with its astounding blandness. I speak of Icewind Dale from Black Isle. Now don't get me wrong, I happen to love a lot the fine products that come out of Black Isle. The masterpiece known as Planescape Torment for instance, which makes me drool via some sort of pavlovian affect each time Piro says its name. Though Icewind Dale was meant to be more of a dungeon crawl then a CRPG, it just didn't have the replay value of a Baldur's Gate or a Planescape. Next time I play a CRPG, I hope to see a essential ingredient to making a kickass game, I speak of none other then a minature giant space hamster.

I've finally got most of the essential PHP backbone into this site. For those of you just joining us, this is our first week of being up. We update the comic every M-W-F.

Grr, I need Baldurs Gate II ... or some gin.. mmm bombay saphire...

The infamous and rarely sober Tycho Brahe has put a link to MegaTokyo on his site. I am both honored, and freaked out by the number of hits this has generated.

The site isn't finished yet... ack, pressure .. building.. must.. finish... website...

credits

megatokyo the comic - copyright © 2000 - 2017 fred gallagher. all rights reserved.

'megatokyo' is a registered trademark of fredart studios llc.