MegaGear MegaTokyo Visual Novel MegaGear
Strip 677, Volume 4, Page 212

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< Piro >

rawr! rawrrawrrawr! rawr.

"rawr!"

Wednesday - February 16, 2005

[Piro] - 10:40:00 - [link here]

hehe, a friend sent me this little scribble and i have to say, it really DOES describe how i feel today. :P

Anyways, yesterday was a mess so i'm once again doing most of the work on todays comic... today. :P Not sure when i'll be done, but i'm gonna opt for doing a nice job rather than rushing it. Till then, enjoy the message from the zombie hordes.

Really, i do think they might actually get me in the end. :)

< Dom >

Nanaca Crash actually has nothing to do with Kid. However, it's easier to link to.

"Zubaaaaan"

Wednesday - February 23, 2005

[Dom] - 14:00:00 - [link here]

I need to stop playing Nanaca Crash. I have things to do, rants to write, games to get ready for...

Yet, I simply can't stop playing The Little Flash Game That Could.

If you haven't had the fortune to have someone send you the Nanaca Crash .swf file, or found it somewhere, it's a brilliant little game--the concept is similar to, say, a Track and Field game, where you have a projectile you want to fling as far as you can, so you have a little timing game to determine what angle and what force goes into the throw.

Except in this case, the projectile is the main character of some dating game or other, and you propel him by crashing into him with a bike--and depending on who he smashes into, you can get extra boosts to fling him further.

It's marvelously addictive, and I've spent the last day playing it--my personal high is about 9000m, but I know a friend who's gotten as high as 14000m or so... it's so much fun!

Hmm. I guess I should play City of Heroes again at some point, too...

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